/* ----------------------------------------
  * At Start, assign the external object's ChangePitch component to 'changePitch' variable
  */
 void Start()
 {
     // Assign ChangePitch component from game object named 'animatedRocket' to the 'changePitch' variable
     changePitch = GameObject.Find ("animatedRocket").GetComponent<ChangePitch>();
 }
 /* ----------------------------------------
  * At Start, assign the external object's ChangePitch component to 'changePitch' variable
  */
 void Start()
 {
     // Assign ChangePitch component from game object named 'animatedRocket' to the 'changePitch' variable
     changePitch = GameObject.Find("animatedRocket").GetComponent <ChangePitch>();
 }