private void Start()
        {
            m_Player = MonoSingleton <GameSystem> .Instance.
                       PlayerMngIns.PlayerIns.GetComponent <ChaPlayer>();

            m_BevData = m_Player.GetComponent <ChaBevExecuter>().BevData;
        }
Exemplo n.º 2
0
        private void Start()
        {
            m_Character = MonoSingleton <GameSystem> .Instance.
                          PlayerMngIns.PlayerIns.GetComponent <Character>();

            m_BevData = m_Character.GetComponent <ChaBevExecuter>().BevData;

            JUMP_Button.onClick.AddListener(DoJump);
        }
        //-------------------------------------------------------------------------------------------

        private void Start()
        {
            m_Controller = Locator <IController> .GetService();

            m_Player = MonoSingleton <GameSystem> .Instance.
                       PlayerMngIns.PlayerIns.GetComponent <ChaPlayer>();

            m_BevData = m_Player.GetComponent <ChaBevExecuter>().BevData;

            m_Character = m_Player.GetComponent <Character>();
        }