Exemplo n.º 1
0
 void LoadNextScene()
 {
     if (struggleStatus.GetProgress() == 1)
     {
         CatCharacter.IncreasePoses(Pose.Struggle.achieveKey);
     }
     CatCharacter.effects.Clear();
     SceneManager.LoadScene("Default");
 }
Exemplo n.º 2
0
 private void MakeShot()
 {
     if (status.GetProgress() == 1f)
     {
         CatCharacter.IncreasePoses(pose.achieveKey);
     }
     AddLikesAndFollowers();
     shootingView.MakeShot();
 }