Exemplo n.º 1
0
 void Start()
 {
     //pcController = Global.Component.GetTerminalController().GetCurrentPc();
     controller      = Global.Component.GetController();
     eventController = Global.Component.GetEventController();
     casePanel       = Global.Component.GetCasePanelController();
 }
Exemplo n.º 2
0
    // Start is called before the first frame update

    //private Vector3 mousePos;

    void Start()
    {
        caseTilemap_body = Global.TileMaps.GetTileMap(Global.TileMaps.UPPER);
        caseTilemap_door = Global.TileMaps.GetTileMap(Global.TileMaps.UPPER_2);

        eventController     = Global.Component.GetEventController();
        casePanelController = Global.Component.GetCasePanelController();

        caseTilemap_body.SetTile(caseTilemap_body.WorldToCell(transform.position), caseBody);
        caseTilemap_door.SetTile(caseTilemap_door.WorldToCell(transform.position), caseClosed);
    }
Exemplo n.º 3
0
    // Start is called before the first frame update

    //private Vector3 mousePos;

    void Start()
    {
        caseTileMap = Global.TileMaps.GetTileMap(Global.TileMaps.UPPER);
        //caseTilemap_door = Global.TileMaps.GetTileMap(Global.TileMaps.UPPER_2);

        eventController     = Global.Component.GetEventController();
        casePanelController = Global.Component.GetCasePanelController();

        baseTiles.Init();

        caseTileMap.SetTile(caseTileMap.WorldToCell(transform.position), baseTiles.GetMainTile());
        //caseTilemap_door.SetTile(caseTilemap_door.WorldToCell(transform.position), caseClosed);
    }