public int consume_Food;              //food consume

    public void Awake()
    {
        the_Location_Info    = FindObjectOfType <LocationInfo>();
        the_Stats_UI         = FindObjectOfType <StatsUI>();
        the_Food_Consumption = FoodConsumption.Medium;
        the_Car_Speed        = CarSpeed.Normal;
    }
Exemplo n.º 2
0
 private void AddRide(int count)
 {
     for (int i = 0; i < count; i++)
     {
         CarSpeed obj = Instantiate(preFab1);
         obj.gameObject.SetActive(false);
         car1.Enqueue(obj);    //add to queue
     }
 }
Exemplo n.º 3
0
 public void ReturnToPool(CarSpeed obj)
 {
     obj.gameObject.SetActive(false);
     car1.Enqueue(obj);    //put it back in queue
 }