Exemplo n.º 1
0
        protected override void OnGLRender(object sender, EventArgs args)
        {
            canvas2d.SmoothMode  = CanvasSmoothMode.Smooth;
            canvas2d.StrokeColor = PixelFarm.Drawing.Color.Blue;
            canvas2d.ClearColorBuffer();
            //-------------------------------

            int j = lionRenderVxList.Count;

            Color[] colors = lionShape.Colors;
            for (int i = 0; i < j; ++i)
            {
                canvas2d.FillRenderVx(colors[i], lionRenderVxList[i]);
            }
            //-------------------------------
            SwapBuffer();
        }