// Use this for initialization protected override void Start() { base.Start(); controller = GetComponent<PlayerController>(); view = Camera.main; canonController = GetComponent<CanonController>(); }
// Use this for initialization protected override void Start() { base.Start(); controller = GetComponent <PlayerController>(); view = Camera.main; canonController = GetComponent <CanonController>(); }
void Start() { enemy = gameObject.GetComponent <NavMeshAgent>(); //NavMeshのコンポーネントを取得 canonController = canon.GetComponent <CanonController>(); //スクリプトを取得 audioSource = GetComponent <AudioSource>(); //AudioSourceコンポーネントを取得 fixedRandomPos = false; }
void Start() { kalancanScript = kalanCanText.GetComponent <KalanCanController>(); canonScript = cannon.GetComponent <CanonController>(); if (GameObject.FindGameObjectsWithTag("Music").Length >= 2) { GameObject[] musics = GameObject.FindGameObjectsWithTag("Music"); GameObject.Destroy(musics[1]); } }
private void Start() { rb = gameObject.GetComponent <Rigidbody2D>(); position = desirePosition.position; if (this.gameObject.tag == "player1") { canon = GameObject.Find("Canon1").GetComponent <CanonController>(); } else { canon = GameObject.Find("Canon2").GetComponent <CanonController>(); } }
void Start() { tcRoot = transform.parent.gameObject.GetComponent <CanonController>(); }
void Start() { canonScript = cannon.GetComponent <CanonController>(); }
public void Awake() { Canon = GameObject.FindGameObjectWithTag("Canon"); canonScript = Canon.GetComponent <CanonController>(); }
private void Start() { canoncontroller = canon.GetComponent <CanonController>(); }