Exemplo n.º 1
0
    private void Update()
    {
        //if (!MatchManager.IsGameActive)
        //return;

        // Get camera data
        List <PoolablePlayer> players         = PlayerPool.players;
        List <Vector3>        playerPositions = new List <Vector3>();

        foreach (PoolablePlayer player in players)
        {
            playerPositions.Add(player.movementController.transform.position);
        }

        CameraSystem.CalcLookPos(playerPositions);
    }