Exemplo n.º 1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     PlayHitParticleAccordingToCollission(collision);
     if (collision.collider.tag == "raquette")
     {
         AudioManagerForOneGame.am.PlaySound("pongHitPaddle");
         camShake.AskLittleShake();
         CalculateNewTrajectory(collision);
     }
     else if (collision.collider.tag == "but")
     {
         AudioManagerForOneGame.am.PlaySound("pongHitWall");
         camShake.AskShake();
         rb.velocity = Vector2.zero;
         StartCoroutine("Goal");
     }
     else
     {
         AudioManagerForOneGame.am.PlaySound("pongHitWall");
     }
 }