Exemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        if (collision.CompareTag(m_React.ToString())) //if player in collision
        {
            AppearObject();                           //show object
            DestroyThisTrigger();                     //destroy this object

            if (m_IsCameraControl)
            {
                if (m_Camera.target != null & m_Camera.target != m_Center)
                {
                    m_IsPlayerTrigger = true;

                    m_ObjectToFollow = m_Camera.target;

                    m_Camera.target = m_Center;

                    m_Camera.SetCameraSize(m_CamSize);
                }
            }
        }
    }