Exemplo n.º 1
0
 void InitializeComponent()
 {
     m_cVillageManager = this.GetComponent <CVillageManager>();
     m_cWeaponShop     = this.GetComponent <CWeaponShop>();
     m_cGoodsShop      = this.GetComponent <CGoodsShop>();
     m_cShopCategory   = this.GetComponent <CShopCategory>();
     m_cEntryDungeon   = this.GetComponent <CEntryDungeon>();
 }
Exemplo n.º 2
0
 void Awake()
 {
     m_shop_Catergory   = GameObject.Find("inst_Shop_CatergoryList").gameObject;
     m_shopcheck        = this.GetComponent <CVillageManager>();
     m_cWeaponShop      = this.GetComponent <CWeaponShop>();
     m_cGoodsShop       = this.GetComponent <CGoodsShop>();
     m_cItemShopManager = this.GetComponent <CItemShopSlotListManager>();
     m_cEntryDungeon    = this.GetComponent <CEntryDungeon>();
 }
Exemplo n.º 3
0
 void Awake()
 {
     m_cVillageManager = this.GetComponent <CVillageManager>();
 }
Exemplo n.º 4
0
 private void Awake()
 {
     m_cVillageManager = GameObject.Find("VillageManager").GetComponent <CVillageManager>();
 }
Exemplo n.º 5
0
 void Awake()
 {
     m_touchSpriteCheck = this.GetComponent <CVillageManager>();
 }