public void CopyPlainToShadow(RoomController.Hardware_Simulation target)
 {
     CH1.CopyPlainToShadow(target.CH1);
     CH2.CopyPlainToShadow(target.CH2);
     CH3.CopyPlainToShadow(target.CH3);
     CH4.CopyPlainToShadow(target.CH4);
     CH5.CopyPlainToShadow(target.CH5);
     CH6.CopyPlainToShadow(target.CH6);
     CH7.CopyPlainToShadow(target.CH7);
     CH8.CopyPlainToShadow(target.CH8);
 }