public void CopyPlainToShadow(RoomController.Hardware_Simulation target) { CH1.CopyPlainToShadow(target.CH1); CH2.CopyPlainToShadow(target.CH2); CH3.CopyPlainToShadow(target.CH3); CH4.CopyPlainToShadow(target.CH4); CH5.CopyPlainToShadow(target.CH5); CH6.CopyPlainToShadow(target.CH6); CH7.CopyPlainToShadow(target.CH7); CH8.CopyPlainToShadow(target.CH8); }