Exemplo n.º 1
0
        public uint Execute(PacketDistributed ipacket)
        {
            CG_GUILD_SHOP_ITEM_MAKE_LIST packet = (CG_GUILD_SHOP_ITEM_MAKE_LIST )ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Exemplo n.º 2
0
    void AskForGuildShopMakeItemList()
    {//可生产的商品列表
        //目前只有帮主可以执行功能
        if (!GameManager.gameManager.PlayerDataPool.IsGuildChief())
        {
            // MessageBoxLogic.OpenOKBox(StrDictionary.GetClientDictionaryString("#{3109}"), "");
            return;
        }
        CG_GUILD_SHOP_ITEM_MAKE_LIST msg = (CG_GUILD_SHOP_ITEM_MAKE_LIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_SHOP_ITEM_MAKE_LIST);

        msg.Flag = 0;
        msg.SendPacket();
    }