public uint Execute(PacketDistributed ipacket) { CG_GUILD_SHOP_ITEM_MAKE_LIST packet = (CG_GUILD_SHOP_ITEM_MAKE_LIST )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void AskForGuildShopMakeItemList() {//可生产的商品列表 //目前只有帮主可以执行功能 if (!GameManager.gameManager.PlayerDataPool.IsGuildChief()) { // MessageBoxLogic.OpenOKBox(StrDictionary.GetClientDictionaryString("#{3109}"), ""); return; } CG_GUILD_SHOP_ITEM_MAKE_LIST msg = (CG_GUILD_SHOP_ITEM_MAKE_LIST)PacketDistributed.CreatePacket(MessageID.PACKET_CG_GUILD_SHOP_ITEM_MAKE_LIST); msg.Flag = 0; msg.SendPacket(); }