// Token: 0x06002073 RID: 8307 RVA: 0x0013E7FC File Offset: 0x0013C9FC
            public void AcmInit()
            {
                this.pos = CArray3 <float> .initializer(0f, 0f, 0f);

                this.scale = CArray2 <float> .initializer(1f, 1f);

                this.color.c            = uint.MaxValue;
                this.act.sprite.texlist = this.tex.texlist;
            }
            // Token: 0x06002074 RID: 8308 RVA: 0x0013E860 File Offset: 0x0013CA60
            public void Update()
            {
                AppMain.AoActAcmPush();
                float frame = this.flag[0] ? 0f : 1f;

                AppMain.AoActSetTexture(AppMain.AoTexGetTexList(this.tex));
                if (!CArray2 <float> .initializer(1f, 1f).equals(this.scale))
                {
                    AppMain.AoActAcmApplyScale(this.scale.x, this.scale.y);
                }
                if (!CArray3 <float> .initializer(0f, 0f, 0f).equals(this.pos))
                {
                    AppMain.AoActAcmApplyTrans(this.pos.x, this.pos.y, this.pos.z);
                }
                if (4294967295U != this.color.c)
                {
                    AppMain.AoActAcmApplyColor(this.color);
                }
                AppMain.AoActUpdate(this.act, frame);
                AppMain.AoActAcmPop();
            }