// Token: 0x06002073 RID: 8307 RVA: 0x0013E7FC File Offset: 0x0013C9FC public void AcmInit() { this.pos = CArray3 <float> .initializer(0f, 0f, 0f); this.scale = CArray2 <float> .initializer(1f, 1f); this.color.c = uint.MaxValue; this.act.sprite.texlist = this.tex.texlist; }
// Token: 0x06002074 RID: 8308 RVA: 0x0013E860 File Offset: 0x0013CA60 public void Update() { AppMain.AoActAcmPush(); float frame = this.flag[0] ? 0f : 1f; AppMain.AoActSetTexture(AppMain.AoTexGetTexList(this.tex)); if (!CArray2 <float> .initializer(1f, 1f).equals(this.scale)) { AppMain.AoActAcmApplyScale(this.scale.x, this.scale.y); } if (!CArray3 <float> .initializer(0f, 0f, 0f).equals(this.pos)) { AppMain.AoActAcmApplyTrans(this.pos.x, this.pos.y, this.pos.z); } if (4294967295U != this.color.c) { AppMain.AoActAcmApplyColor(this.color); } AppMain.AoActUpdate(this.act, frame); AppMain.AoActAcmPop(); }