Exemplo n.º 1
0
 void OnEnable()
 {
     if (Game.PlayerCharacter != null)
     {
         if (!Game.PlayerCharacter.Conditions.Contains(_condition))
         {
             _btnScript.Next();
         }
     }
 }
 void OnEnable()
 {
     if (Game.PlayerCharacter != null)
     {
         bool hasUnequipped = false;
         foreach (var item in Game.PlayerCharacter.Items)
         {
             if (!Game.PlayerCharacter.IsEquipped(item))
             {
                 hasUnequipped = true;
                 break;
             }
         }
         if (!hasUnequipped)
         {
             _btn.Next();
         }
     }
 }