Exemplo n.º 1
0
 private void OnSetTransform(BulletDotNet.Vector3 position, BulletDotNet.Quaternion rotation)
 {
     transform.position = new UnityEngine.Vector3(position.X, position.Y, position.Z);
     transform.rotation = new UnityEngine.Quaternion(rotation.X, rotation.Y, rotation.Z, rotation.W);
 }
Exemplo n.º 2
0
 private void OnGetTransform(out BulletDotNet.Vector3 position, out BulletDotNet.Quaternion rotation)
 {
     position = new BulletDotNet.Vector3(transform.position.x, transform.position.y, transform.position.z);
     rotation = new BulletDotNet.Quaternion(transform.rotation.x, transform.rotation.y, transform.rotation.z, transform.rotation.w);
 }