Exemplo n.º 1
0
    static void Init()
    {
        // Get existing open window or if none, make a new one:
        BuildWindow window = (BuildWindow)EditorWindow.GetWindow(typeof(BuildWindow));

        window.Show();
    }
Exemplo n.º 2
0
    public static void ShowWindow()
    {
        BuildWindow window = (BuildWindow)EditorWindow.GetWindow(typeof(BuildWindow));

        window.minSize = new Vector2(300, 150);
        window.Show();
    }
Exemplo n.º 3
0
    public static void OpenBuildWindows()
    {
        BuildWindow window = GetWindow <BuildWindow>("打包工具");

        window.minSize = new Vector2(300, 400);
        window.Show();
    }
Exemplo n.º 4
0
 private void buildToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     if (EIBXMLUtilities.folderName != null && !EIBXMLUtilities.folderName.Trim().Equals(""))
     {
         BuildTool.BuildForm(EIBXMLUtilities.projectFilePath);
         buildwindow.Show(dockPanel);
         buildwindow.DockState = DockState.DockBottom;
     }
 }
Exemplo n.º 5
0
    // Use this for initialization
    public void Init()
    {
        UIPackage.AddPackage("FairyGUI/UIMain");
        UIObjectFactory.SetPackageItemExtension("ui://UIMain/BuildItem", typeof(BuildItem));
        UIObjectFactory.SetPackageItemExtension("ui://UIMain/SkillItem", typeof(SkillItem));

        UIObjectFactory.SetPackageItemExtension("ui://UIMain/DetailPanel", typeof(BuildDetail));

        UIObjectFactory.SetPackageItemExtension("ui://UIMain/TowerDamageItem", typeof(TowerDamageItem));
        UIObjectFactory.SetPackageItemExtension("ui://UIMain/TowerSkillItem", typeof(TowerSkillItem));
        _mainView = this.GetComponent <UIPanel> ().ui;
        _joystick = new JoystickManager(_mainView);
        _joystick.onMove.Add(handleMove);
        _joystick.onEnd.Add(handleMoveEnd);


        _skillView = new SkillView(_mainView);
        _buildBtn  = _mainView.GetChild("build").asCom;
        _buildWin  = new BuildWindow();
        _hp_bar    = _mainView.GetChild("hpBar").asCom;
        _buildBtn.onClick.Add(() => { _buildWin.Show(); });

        _potions [0] = _mainView.GetChild("potion_0").asCom;
        _potions [1] = _mainView.GetChild("potion_1").asCom;
        _potions [2] = _mainView.GetChild("potion_2").asCom;
        for (int i = 0; i < 3; i++)
        {
            int ii = i;
            _potions [i].onTouchBegin.Add(delegate() {
                BattleManager.getInstance().useItem(ii);
            });
        }
        _battleFinishWindow = new BattleFinishWindow();


        GRoot.inst.onSizeChanged.Add(onWindowResize);
        BuildButtonPosInScreen = GRoot.inst.LocalToGlobal(_buildBtn.position);

        _enemy_left = _mainView.GetChild("enemy_left").asTextField;

        _coins0 = _mainView.GetChild("coins0").asTextField;
        _coins1 = _mainView.GetChild("coins1").asTextField;
        _coins2 = _mainView.GetChild("coins2").asTextField;
    }
Exemplo n.º 6
0
    public static void CreateWindow()
    {
        BuildWindow window = (BuildWindow)GetWindow(typeof(BuildWindow));

        window.Show();
    }
Exemplo n.º 7
0
    private static void OpenWindow()
    {
        BuildWindow window = GetWindow <BuildWindow>(false, "Build");

        window.Show();
    }
Exemplo n.º 8
0
    static void Init()
    {
        BuildWindow window = (BuildWindow)EditorWindow.GetWindow(typeof(BuildWindow));

        window.Show();
    }