Exemplo n.º 1
0
    private static void CreateDummy()
    {
        //Debug.Log(">>>> BuildInfoGenerator.Generate() :: regenerate="+regenerate+", currentScene="+EditorApplication.currentScene);

        // create dummy object for game info
        GameObject go = new GameObject("BuildInfo");

        go.isStatic = true;
        go.SetActive(true);

        // setup build info
        BuildInfo builInfo = go.AddComponent <BuildInfo>();

        builInfo.Init(versionInfo, dateInfo);
        builInfo.enabled = true;
    }