Exemplo n.º 1
0
    private void collectBuff(Collider2D collision)
    {
        AudioManager.instance.play("BuffCollected");

        GameObject fadeaway = Instantiate(buffCollectedFadeaway, collision.transform.position, Quaternion.identity);

        Destroy(fadeaway, 5f);

        GameObject effect = Instantiate(buffCollectedEffect, collision.transform.position, Quaternion.identity);

        Destroy(effect, 5f);

        buffSpawner.repositionBuff();
        PlayerStats.buffCollected();
        animator.SetTrigger("Collected");
    }
Exemplo n.º 2
0
 private void buffCollected()
 {
     buffSpawner.repositionBuff();
     enemyMovement.buffCollected();
     animator.SetTrigger("Collected");
 }