Exemplo n.º 1
0
    private void recaculateBuff()
    {
        int   intel = GetComponent <Character>().ModifiedStats.intelligence;
        Stats s     = new Stats();

        s.defense    = (intel + 2) / 5 + 2;
        s.resistance = (intel + 2) / 5 + 2;
        _buffAura.Initialize(2, s, false);
    }
Exemplo n.º 2
0
    void Start()
    {
        BuffArea mybuff = gameObject.AddComponent <BuffArea>();
        Stats    stats  = new Stats();

        stats.dodgeBonus = 0.2f;
        mybuff.Initialize(0, stats, true);

        // retValue.dodgeBonus=0.2f;
    }