Exemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D hitInfo)
    {
        BossBehavior   boss  = hitInfo.GetComponent <BossBehavior>();
        Enemy_behavior enemy = hitInfo.GetComponent <Enemy_behavior>();

        if (enemy != null)
        {
            enemy.TakeDamage(damage);
        }
        else if (boss != null)
        {
            boss.TakeDamage(damage);
        }
        Destroy(gameObject);
    }