Exemplo n.º 1
0
 public override void Init(GameObject owner)
 {
     boss        = owner.GetComponent <Boss4Pot>();
     projectiles = new Meteor[boss.ProjectilePool.transform.childCount];
     for (int i = 0; i < projectiles.Length; i++)
     {
         projectiles[i] = boss.ProjectilePool.transform.GetChild(i).GetComponent <Meteor>();
     }
     base.Init(owner);
 }
Exemplo n.º 2
0
 public override void Init(GameObject owner)
 {
     base.Init(owner);
     boss4Pot = owner.GetComponent <Boss4Pot>();
 }