static public void SetNewScene(int index) { if (currentIndex != -1) { oldIndex = currentIndex; } currentIndex = index; TurnOffAllScenesExceptActive(index); CurrentSceneName = SceneManager.GetSceneAt(index).name; Debug.Log("Selection" + CurrentSceneName); PageStages page = (PageStages)index; BookInfo.currentPage = page; BookInfo.SetToCurrentPage(); }