private BoneDef(BoneType type, BoneType parentType, BoneType mirrorType, JointType headJointType, JointType tailJointType, BoneDirection tPoseDirection, bool isEnd) { Type = type; ParentType = parentType; MirrorType = mirrorType; HeadJointType = headJointType; TailJointType = tailJointType; IsEnd = isEnd; TPoseDirection = tPoseDirection; }
private BoneDef(BoneType type, BoneType parentType, JointType headJointType, JointType tailJointType, BoneDirection tPoseDirection) : this(type, parentType, headJointType, tailJointType, tPoseDirection, false) { }
private BoneDef(BoneType type, BoneType parentType, JointType headJointType, JointType tailJointType, BoneDirection tPoseDirection, bool isEnd) : this(type, parentType, type, headJointType, tailJointType, tPoseDirection, isEnd) { }