Exemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     startTime     = Time.time;
     journeyLength = Vector3.Distance(pointA.transform.TransformPoint(pointA.transform.localPosition), pointB.transform.localPosition);
     bobber        = GameObject.FindObjectOfType <BobberController>();
 }
Exemplo n.º 2
0
 //[SerializeField] private float _distanceToFish;
 // Start is called before the first frame update
 void Start()
 {
     bobber    = FindObjectOfType <BobberController>();
     _collider = GetComponent <Collider>();
 }