void ExecuteMove() { for (int x = 0; x < boardGame.Width; x++) { for (int y = 0; y < boardGame.Height; y++) { if (!boardGame.IsTileDestroyed(x, y)) { MoveTileAnimation(boardGame.GetTileFormCoord(x, y).gameObject, x, y); } } } }
void ExecuteMove() { for (int x = 0; x < boardGame.Width; x++) { for (int y = 0; y < boardGame.Height; y++) { if (!boardGame.IsTileDestroyed(x, y)) { MoveTileAnimation(boardGame.GetTileFormCoord(x, y).gameObject, x, y); } } } }