Exemplo n.º 1
0
 private void Start()
 {
     boxColliders            = GetComponents <BoxCollider>();
     sphereColliders         = GetComponents <SphereCollider>();
     playerAnimator          = GetComponent <Animator>();
     playerMoveController    = GetComponent <PlayerMoveController>();
     blockCreatorContoller   = GetComponent <BlockCreatorContoller>();
     resetHeroPos            = GetComponent <ResetHeroPos>();
     blockResetTransform     = FindObjectOfType <BlockResetTransform>();
     pogruzhikMoveController = FindObjectOfType <PogruzhikMoveController>();
 }
Exemplo n.º 2
0
    private void Start()
    {
        createPlatformsController = FindObjectOfType <CreatePlatformsController>();
        blockResetTransform       = FindObjectOfType <BlockResetTransform>();
        blockCreatorContoller     = FindObjectOfType <BlockCreatorContoller>();
        blockInstantiate          = FindObjectOfType <BlockInstantiate>();
        gameObjectPlayer          = GameObject.FindGameObjectWithTag("Player");

        difference = transform.position - gameObjectPlayer.transform.position;
        difference = new Vector3(difference.x + offsetX, difference.y, difference.z);
    }
Exemplo n.º 3
0
 private void Start()
 {
     blockResetTransform     = FindObjectOfType <BlockResetTransform>();
     pogruzhikMoveController = FindObjectOfType <PogruzhikMoveController>();
     blockCreatorContoller   = FindObjectOfType <BlockCreatorContoller>();
 }