Exemplo n.º 1
0
        public static void AddRangeAndInsertRange()
        {
            var blockCollection = new BlockCollection<int>();
            blockCollection.AddRange(new List<Block<int>>
            {
                new Block<int>(DefaultBlockSize) {1},
                new Block<int>(DefaultBlockSize) {2}
            });
            blockCollection.InsertRange(0, new List<Block<int>>
            {
                new Block<int>(DefaultBlockSize) {0}
            });
            blockCollection.AddRange(new List<Block<int>>
            {
                new Block<int>(DefaultBlockSize) {3}
            });
            blockCollection.InsertRange(4, new List<Block<int>>
            {
                new Block<int>(DefaultBlockSize) {4},
                new Block<int>(DefaultBlockSize) {5}
            });

            var checkArray = new[] { 0, 1, 2, 3, 4, 5 };
            Assert.AreEqual(blockCollection.Count, checkArray.Length);

            for (int i = 0; i < checkArray.Length; i++)
            {
                Assert.AreEqual(blockCollection[i][0], checkArray[i]);
            }

            //Exceptions
            ExceptionManager.IsThrowActionException
                <ArgumentNullException, ICollection<Block<int>>>
                (blockCollection.AddRange, null);
            ExceptionManager.IsThrowActionException
                <ArgumentNullException, int, ICollection<Block<int>>>
                (blockCollection.InsertRange, 0, null);

            ExceptionManager.IsThrowActionException
                <ArgumentNullException, int, ICollection<Block<int>>>
                (blockCollection.InsertRange, -1, new Collection<Block<int>>());
            ExceptionManager.IsThrowActionException
                <ArgumentNullException, int, ICollection<Block<int>>>
                (blockCollection.InsertRange, blockCollection.Count + 1, new Collection<Block<int>>());
        }
        public static void AddRangeAndInsertRange()
        {
            var blockCollection = new BlockCollection <int>();

            blockCollection.AddRange(new List <Block <int> >
            {
                new Block <int>(DefaultBlockSize)
                {
                    1
                },
                new Block <int>(DefaultBlockSize)
                {
                    2
                }
            });
            blockCollection.InsertRange(0, new List <Block <int> >
            {
                new Block <int>(DefaultBlockSize)
                {
                    0
                }
            });
            blockCollection.AddRange(new List <Block <int> >
            {
                new Block <int>(DefaultBlockSize)
                {
                    3
                }
            });
            blockCollection.InsertRange(4, new List <Block <int> >
            {
                new Block <int>(DefaultBlockSize)
                {
                    4
                },
                new Block <int>(DefaultBlockSize)
                {
                    5
                }
            });

            var checkArray = new[] { 0, 1, 2, 3, 4, 5 };

            Assert.AreEqual(blockCollection.Count, checkArray.Length);

            for (int i = 0; i < checkArray.Length; i++)
            {
                Assert.AreEqual(blockCollection[i][0], checkArray[i]);
            }

            //Exceptions
            ExceptionManager.IsThrowActionException
            <ArgumentNullException, ICollection <Block <int> > >
                (blockCollection.AddRange, null);
            ExceptionManager.IsThrowActionException
            <ArgumentNullException, int, ICollection <Block <int> > >
                (blockCollection.InsertRange, 0, null);

            ExceptionManager.IsThrowActionException
            <ArgumentNullException, int, ICollection <Block <int> > >
                (blockCollection.InsertRange, -1, new Collection <Block <int> >());
            ExceptionManager.IsThrowActionException
            <ArgumentNullException, int, ICollection <Block <int> > >
                (blockCollection.InsertRange, blockCollection.Count + 1, new Collection <Block <int> >());
        }