Exemplo n.º 1
0
    /// <summary>
    /// call when all buildigns are loaded and
    /// when all Spwaners are loaded.
    ///
    /// Will pass only if both are done
    /// </summary>
    public void BatchInitial()
    {
        //in case is not fully loaded the Spwaners or the buildings are not fully loaded
        if (!GameFullyLoaded())
        {
            return;
        }

        //Debug.Log("BatchInitial() gameScene");
        _batchManager.BatchInitial();
    }
Exemplo n.º 2
0
 private void BatchInitial()
 {
     _batchManager.BatchInitial();
 }