void Awake()
    {
        RollTheDice = GameObject.Find("Dice").GetComponent<RollDice>();
        TheBaseStar = this.gameObject.GetComponent<BaseStar>();
        TheBaseStellarType = this.gameObject.GetComponent<BaseStellarType>();

        PlentifulResources = new List<string>();
        ScarceResources = new List<string>();
    }
 void Awake()
 {
     TheBaseStar = this.gameObject.GetComponent<BaseStar>();
     TheBaseStellarType = this.gameObject.GetComponent<BaseStellarType>();
 }