void Awake() { RollTheDice = GameObject.Find("Dice").GetComponent<RollDice>(); TheBaseStar = this.gameObject.GetComponent<BaseStar>(); TheBaseStellarType = this.gameObject.GetComponent<BaseStellarType>(); PlentifulResources = new List<string>(); ScarceResources = new List<string>(); }
void Awake() { TheBaseStar = this.gameObject.GetComponent<BaseStar>(); TheBaseStellarType = this.gameObject.GetComponent<BaseStellarType>(); }