public void UpdateEnemyUI(BaseCharacter.BaseCharacterProperty _property)
 {
     _enemyName.text = _property.GetName();
     _enemyHp.text   = _property.GetHp().ToString();
     _enemyDef.text  = _property.GetDef().ToString();
     _enemyMp.text   = _property.GetMp().ToString();
 }
 public void UpdateCharacterUI(BaseCharacter.BaseCharacterProperty _property)
 {
     _characterName.text  = _property.GetName();
     _characterHp.text    = _property.GetHp().ToString();
     _characterDef.text   = _property.GetDef().ToString();
     _characterMp.text    = _property.GetMp().ToString();
     _characterSkill.text = _property.GetSkill();
 }