public void UpdateEnemyUI(BaseCharacter.BaseCharacterProperty _property) { _enemyName.text = _property.GetName(); _enemyHp.text = _property.GetHp().ToString(); _enemyDef.text = _property.GetDef().ToString(); _enemyMp.text = _property.GetMp().ToString(); }
public void UpdateCharacterUI(BaseCharacter.BaseCharacterProperty _property) { _characterName.text = _property.GetName(); _characterHp.text = _property.GetHp().ToString(); _characterDef.text = _property.GetDef().ToString(); _characterMp.text = _property.GetMp().ToString(); _characterSkill.text = _property.GetSkill(); }