Exemplo n.º 1
0
 public override void OnDead()
 {
     BaseBuildingController.SetActive(this.LoopFx, false);
     BaseBuildingController.SetActive(this.ExplodeFx, true);
     this.ExplodeFx.transform.rotation = this.RotationReference.rotation;
     BaseBuildingController.SetActive(this.FlameFx, true);
 }
Exemplo n.º 2
0
 public override void OnCreate(Tower owner)
 {
     BaseBuildingController.SetActive(this.LoopFx, true);
     BaseBuildingController.SetActive(this.ExplodeFx, false);
     BaseBuildingController.SetActive(this.FlameFx, false);
 }