Exemplo n.º 1
0
    /// <summary>
    ///
    /// </summary>
    void Update()
    {
        if (UmpireControl.isGameStarted && !m_isGameStarted)
        {
            for (int i = 0; i < m_bandits.Count; i++)
            {
                // show the bandit
                GameObject bandit = m_bandits[i];
                bandit.SetActive(true);

                // start the bandit's countdown
                Bandit banditScript = bandit.GetComponent <Bandit>();
                banditScript.StartFireCountdown();
            }

            m_isGameStarted = true;
        }

        if (m_bandits.Count == 0 && !m_isGameFinished)
        {
            UmpireControl umpire = FindObjectOfType <UmpireControl>();
            umpire.gameSuccess();

            float reactionTime = UmpireControl.reactionTimer;

            if (HighscoreManager.GetHighscore("Mexican Standoff") > reactionTime)
            {
                HighscoreManager.SetHighscore("Mexican Standoff", reactionTime);
            }

            umpire.ShowHighscore(HighscoreManager.GetHighscore("Mexican Standoff"));

            m_isGameFinished = true;
        }
    }