Exemplo n.º 1
0
        //A: Found Target (Approach)
        //B: Lost Target (Still Approach)
        //C: Lost Target (Go To Despawn)
        //D: Engage Target
        //E: Engage In Range
        //F: Engage Out Range


        public override void MainBehavior()
        {
            if (RAI_SessionCore.IsServer == false)
            {
                return;
            }

            base.MainBehavior();

            //Logger.MsgDebug(Mode.ToString(), DebugTypeEnum.General);

            if (Mode != BehaviorMode.Retreat && Despawn.DoRetreat == true)
            {
                ChangeCoreBehaviorMode(BehaviorMode.Retreat);
                AutoPilot.ActivateAutoPilot(this.RemoteControl.GetPosition(), NewAutoPilotMode.RotateToWaypoint | NewAutoPilotMode.ThrustForward | NewAutoPilotMode.PlanetaryPathing | AutoPilot.UserCustomMode);
            }

            if (Mode == BehaviorMode.Init)
            {
                if (Settings.DespawnCoords == Vector3D.Zero)
                {
                    Settings.DespawnCoords = MESApi.GetDespawnCoords(RemoteControl.SlimBlock.CubeGrid);

                    if (Settings.DespawnCoords == Vector3D.Zero)
                    {
                        Settings.DespawnCoords = AutoPilot.CalculateDespawnCoords(this.RemoteControl.GetPosition());
                    }
                }

                ReturnToDespawn();
            }

            if (BehaviorActionA && Mode != BehaviorMode.EngageTarget)
            {
                //Logger.MsgDebug("Hunter BehaviorActionA Triggered", DebugTypeEnum.General);

                BehaviorActionA = false;

                if (Settings.LastDamagerEntity != 0)
                {
                    //Logger.MsgDebug("Damager Entity Id Valid" + Settings.LastDamagerEntity.ToString(), DebugTypeEnum.General);

                    IMyEntity tempEntity = null;

                    if (MyAPIGateway.Entities.TryGetEntityById(Settings.LastDamagerEntity, out tempEntity))
                    {
                        //Logger.MsgDebug("Damager Entity Valid", DebugTypeEnum.General);

                        var parentEnt = tempEntity.GetTopMostParent();

                        if (parentEnt != null)
                        {
                            //Logger.MsgDebug("Damager Parent Entity Valid", DebugTypeEnum.General);
                            var  gridGroup           = MyAPIGateway.GridGroups.GetGroup(RemoteControl.SlimBlock.CubeGrid, GridLinkTypeEnum.Physical);
                            bool isSameGridConstrust = false;

                            foreach (var grid in gridGroup)
                            {
                                if (grid.EntityId == tempEntity.GetTopMostParent().EntityId)
                                {
                                    //Logger.MsgDebug("Damager Parent Entity Was Same Grid", DebugTypeEnum.General);
                                    isSameGridConstrust = true;
                                    break;
                                }
                            }

                            if (!isSameGridConstrust)
                            {
                                //Logger.MsgDebug("Damager Parent Entity Was External", DebugTypeEnum.General);
                                AutoPilot.Targeting.ForceTargetEntityId = parentEnt.EntityId;
                                AutoPilot.Targeting.ForceTargetEntity   = parentEnt;
                                AutoPilot.Targeting.ForceRefresh        = true;
                                AutoPilot.SetAutoPilotDataMode(AutoPilotDataMode.Secondary);
                                AutoPilot.ActivateAutoPilot(this.RemoteControl.GetPosition(), NewAutoPilotMode.RotateToWaypoint | NewAutoPilotMode.ThrustForward | NewAutoPilotMode.PlanetaryPathing | NewAutoPilotMode.WaypointFromTarget | AutoPilot.UserCustomMode);
                                ChangeCoreBehaviorMode(BehaviorMode.ApproachTarget);
                                Logger.MsgDebug("Hunter Approaching Potential Target From Damage", DebugTypeEnum.BehaviorSpecific);
                                return;
                            }
                        }
                    }
                }
            }

            if (Mode == BehaviorMode.ApproachWaypoint)
            {
                var time = MyAPIGateway.Session.GameDateTime - _checkActiveTargetTimer;

                if (time.TotalSeconds > TimeBetweenNewTargetChecks)
                {
                    _checkActiveTargetTimer = MyAPIGateway.Session.GameDateTime;

                    if (AutoPilot.Targeting.HasTarget())
                    {
                        ChangeCoreBehaviorMode(BehaviorMode.ApproachTarget);
                        _lostTargetTimer = MyAPIGateway.Session.GameDateTime;
                        BehaviorTriggerA = true;
                        AutoPilot.SetAutoPilotDataMode(AutoPilotDataMode.Secondary);
                        AutoPilot.ActivateAutoPilot(this.RemoteControl.GetPosition(), NewAutoPilotMode.RotateToWaypoint | NewAutoPilotMode.ThrustForward | NewAutoPilotMode.PlanetaryPathing | NewAutoPilotMode.WaypointFromTarget | AutoPilot.UserCustomMode);
                        Logger.MsgDebug("Hunter Approaching Potential Target", DebugTypeEnum.BehaviorSpecific);
                    }
                }
            }

            if (Mode == BehaviorMode.ApproachTarget)
            {
                if (!AutoPilot.Targeting.HasTarget())
                {
                    AutoPilot.SetInitialWaypoint(AutoPilot.Targeting.TargetLastKnownCoords);
                    var time = MyAPIGateway.Session.GameDateTime - _lostTargetTimer;

                    if (time.TotalSeconds > LostTargetTimerTrigger)
                    {
                        Logger.MsgDebug("Hunter Returning To Despawn", DebugTypeEnum.BehaviorSpecific);
                        ReturnToDespawn();
                        return;
                    }

                    return;
                }

                _lostTargetTimer = MyAPIGateway.Session.GameDateTime;
                bool engageTarget = false;
                var  targetDist   = Vector3D.Distance(RemoteControl.GetPosition(), AutoPilot.Targeting.TargetLastKnownCoords);

                //Check Turret
                if (EngageOnWeaponActivation == true)
                {
                    if (AutoPilot.Weapons.GetTurretTarget() != 0)
                    {
                        Logger.MsgDebug("Hunter Turrets Detected Target", DebugTypeEnum.BehaviorSpecific);
                        engageTarget = true;
                    }
                }

                //Check Visual Range
                if (!engageTarget && EngageOnCameraDetection && targetDist < CameraDetectionMaxRange)
                {
                    if (Grid.RaycastGridCheck(AutoPilot.Targeting.TargetLastKnownCoords))
                    {
                        Logger.MsgDebug("Hunter Raycast Target Success", DebugTypeEnum.BehaviorSpecific);
                    }
                    engageTarget = true;
                }

                //Check Collision Data
                if (!engageTarget && EngageOnTargetLineOfSight && AutoPilot.Targeting.Data.MaxLineOfSight > 0 && AutoPilot.Collision.TargetResult.HasTarget(AutoPilot.Targeting.Data.MaxLineOfSight))
                {
                    if (AutoPilot.Targeting.Target.GetParentEntity().EntityId == AutoPilot.Collision.TargetResult.GetCollisionEntity().EntityId)
                    {
                        Logger.MsgDebug("Hunter Has Line of Sight to Target", DebugTypeEnum.BehaviorSpecific);
                        engageTarget = true;
                    }
                }

                if (engageTarget)
                {
                    Logger.MsgDebug("Hunter Engaging Target", DebugTypeEnum.BehaviorSpecific);
                    BehaviorTriggerD = true;
                    ChangeCoreBehaviorMode(BehaviorMode.EngageTarget);
                }
            }

            //Engage
            if (Mode == BehaviorMode.EngageTarget)
            {
                if (AutoPilot.Targeting.HasTarget())
                {
                    var targetDist = Vector3D.Distance(RemoteControl.GetPosition(), AutoPilot.Targeting.TargetLastKnownCoords);

                    if (!_inRange)
                    {
                        if (targetDist < (AutoPilot.InGravity() ? AutoPilot.Data.EngageDistancePlanet : AutoPilot.Data.EngageDistanceSpace))
                        {
                            Logger.MsgDebug("Hunter Within Engage Range", DebugTypeEnum.BehaviorSpecific);
                            _inRange         = true;
                            BehaviorTriggerE = true;
                            AutoPilot.ActivateAutoPilot(this.RemoteControl.GetPosition(), NewAutoPilotMode.RotateToWaypoint | NewAutoPilotMode.Strafe | NewAutoPilotMode.WaypointFromTarget | AutoPilot.UserCustomMode);
                        }
                    }
                    else
                    {
                        if (targetDist > (AutoPilot.InGravity() ? AutoPilot.Data.DisengageDistancePlanet : AutoPilot.Data.DisengageDistanceSpace))
                        {
                            Logger.MsgDebug("Hunter Outside Engage Range", DebugTypeEnum.BehaviorSpecific);
                            _inRange         = false;
                            BehaviorTriggerF = true;
                            AutoPilot.ActivateAutoPilot(this.RemoteControl.GetPosition(), NewAutoPilotMode.RotateToWaypoint | NewAutoPilotMode.ThrustForward | NewAutoPilotMode.PlanetaryPathing | NewAutoPilotMode.WaypointFromTarget | AutoPilot.UserCustomMode);
                        }
                    }
                }
                else
                {
                    Logger.MsgDebug("Hunter Lost Target While Engaging", DebugTypeEnum.BehaviorSpecific);
                    BehaviorTriggerB = true;
                    _inRange         = false;
                    AutoPilot.ActivateAutoPilot(this.RemoteControl.GetPosition(), NewAutoPilotMode.RotateToWaypoint | NewAutoPilotMode.ThrustForward | NewAutoPilotMode.PlanetaryPathing | NewAutoPilotMode.WaypointFromTarget | AutoPilot.UserCustomMode);
                    ChangeCoreBehaviorMode(BehaviorMode.ApproachTarget);
                }
            }

            //Retreat
            if (Mode == BehaviorMode.Retreat)
            {
                if (Despawn.NearestPlayer?.Controller?.ControlledEntity?.Entity != null)
                {
                    //Logger.AddMsg("DespawnCoordsCreated", true);
                    AutoPilot.SetInitialWaypoint(VectorHelper.GetDirectionAwayFromTarget(this.RemoteControl.GetPosition(), Despawn.NearestPlayer.GetPosition()) * 1000 + this.RemoteControl.GetPosition());
                }
            }
        }