public override void Init()
        {
            base.Init();

            Coroutine = new AutoCoroutine(this, Procedure);
            Coroutine.Start();

            Interactability = true;

            explosion.Init();
            explosion.OnAddForce += ProcessExplosion;
            explosion.Ignores.Add(Rigidbody);
        }
Exemplo n.º 2
0
            public override void Init(TWeapon weapon)
            {
                base.Init(weapon);

                Coroutine = new AutoCoroutine(weapon, Procedure);
            }