Exemplo n.º 1
0
 void Awake()
 {
     //singleton
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(this.gameObject);
Exemplo n.º 2
0
    private void Awake()
    {
        bInited                    = false;
        oThrusterEmission          = oThruster.emission;
        oThrusterEmission.enabled  = false;
        oWallsCollEmission         = oWallsColl.emission;
        oWallsCollEmission.enabled = false;
        asm = GameObject.Find("AudioStateMachineDND").GetComponent <AudioStateMachine>();

        FULL_HEALTH = GameLevel.theReplay.bEasyMode ? 7.5f : 1.5f;

        fShipHealth     = FULL_HEALTH;
        fLastShipHealth = FULL_HEALTH;
    }