Exemplo n.º 1
0
 void Start()
 {
     audioMeasure    = GameObject.Find("AudioMeasure source").GetComponent <AudioMeasure>();
     player          = GameObject.FindGameObjectWithTag("Player");
     pitchMultiplier = 90 / maxPitch;
     pitchPoint      = Random.Range(minPitch, maxPitch);
 }
Exemplo n.º 2
0
 // Use this for initialization
 void Start()
 {
     //volumeMax -= volumeSens;
     cameraT      = Camera.main.transform;
     audioSrc     = GameObject.FindGameObjectWithTag("AudioSource");
     audioMeasure = audioSrc.GetComponent <AudioMeasure>();
     //soundBlastList = GameObject.FindGameObjectWithTag("SoundBlastsList");
 }
Exemplo n.º 3
0
    private void Start()
    {
        level = startingLevel;
        startingCoordinates = new IntVector2(0, 0);
        bots = new List <GameObject>();


        player              = FindObjectOfType <FirstPersonController> ();
        audioMeasure        = GameObject.Find("AudioMeasure source").GetComponent <AudioMeasure>();
        player.OnGoalTouch += WonGame;
        player.goal         = goal;
        playerStartSize     = player.transform.localScale;

        /*
         * chefAmount = startChefAmount;
         * gramophoneAmount = startGramophoneAmount;
         * waiterAmount = startWaiterAmount;
         */
        BeginGame();

        LoadRoomsCleared();         // load totalnumber of rooms cleared;
        tempRoomsCleared = 0;
    }