Exemplo n.º 1
0
        protected override void ActiveEffect(CharacterStats player, Stats enemy)
        {
            Buff ith = new AttackBuff(buffName, buffAttack, buffDuration, Constants.RuneBuffStacks);

            ith = Buff.AddBuff(ith, player);
            ith.SetStacks();

            Menu.Announce($"Using {Name} increases your attack by {buffAttack}");
            ith.WriteStacks();
        }