public AsyncAssetLoadInfo(
     AssetLoadingParameters parameters,
     AssetBundle bundle,
     bool skipAllPostfixes,
     AsyncAssetLoadingResolve resolveType,
     UnityEngine.Object[] assets)
 {
     Parameters       = parameters;
     Bundle           = bundle;
     SkipAllPostfixes = skipAllPostfixes;
     ResolveType      = resolveType;
     Assets           = assets;
 }
Exemplo n.º 2
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 public AsyncAssetLoadInfo(
     string assetName,
     Type assetType,
     AssetLoadType loadType,
     AssetBundle bundle,
     bool skipAllPostfixes,
     AsyncAssetLoadingResolve resolveType,
     UnityEngine.Object[] assets)
 {
     AssetName        = assetName;
     AssetType        = assetType;
     LoadType         = loadType;
     Bundle           = bundle;
     SkipAllPostfixes = skipAllPostfixes;
     ResolveType      = resolveType;
     Assets           = assets;
 }