Exemplo n.º 1
0
    public override void OnInspectorGUI()
    {
        AsteroidSpawner astSpawner = (AsteroidSpawner)target;

        DrawDefaultInspector();

        if (GUILayout.Button("Create Asteroid"))
        {
            if (astSpawner.asteroid != null)
            {
                DestroyImmediate(ProcAsteroid.asteroid);
                DestroyImmediate(astSpawner.asteroid);
            }

            astSpawner.CreateAsteroid();
        }

        if (astSpawner.asteroid && GUILayout.Button("Save Asteroid"))
        {
            System.IO.Directory.CreateDirectory(path);
            Mesh mesh = astSpawner.asteroid.GetComponent <MeshFilter>().sharedMesh;
            AssetDatabase.CreateAsset(mesh, assetpath + mesh.name + ".asset");
            AssetDatabase.SaveAssets();

            PrefabUtility.SaveAsPrefabAsset(astSpawner.asteroid, assetpath + filename + ".prefab");

            DestroyImmediate(ProcAsteroid.asteroid);
            DestroyImmediate(astSpawner.asteroid);
        }
    }