Exemplo n.º 1
0
 private void init()
 {
     initWidth();
     arraysData         = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>();
     buyButtonText.text = LanguageSystem.GET_STORE_BUY_BUTTON_LABEL();
     awpImgs            = arraysData.awpImgs;
     knifeImgs          = arraysData.knifeImgs;
     zeusImgs           = arraysData.zeusImgs;
 }
Exemplo n.º 2
0
    public void show(int weaponCode, int style, string playersName)
    {
        Debug.Log("weaponCode: " + weaponCode + " style: " + style);
        arraysData = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>();
        StoreItemStruct itemStruct = InventoryMenu.getStruct(listWeapon, weaponCode, style);

        image.sprite      = getSprite(weaponCode, style);
        qualityLine.color = arraysData.qualityColors[itemStruct.quality];
        weaponName.text   = itemStruct.name;
        title.text        = LanguageSystem.GET_SHOW_WEAPON_PANEL_TITLE_START() + " " + playersName + LanguageSystem.GET_SHOW_WEAPON_PANEL_TITLE_MIDDLE() + " " + LanguageSystem.GET_SHOW_WEAPON_PANEL_TITLE_END();
    }
Exemplo n.º 3
0
    void Start()
    {
        if (GameObject.Find(MainMenu.ArraysDataName) == null)
        {
            SceneManager.LoadScene("Assets/Scenes/Main Menu.unity", LoadSceneMode.Single);
            return;
        }

        arraysData = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>();
        setStatus();
    }
Exemplo n.º 4
0
    public void showPPs()
    {
        ArraysData arraysData           = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>();
        float      scrollContainerLegth = arraysData.ppList.Length * ppPrefab.GetComponent <RectTransform>().rect.width;

        Debug.Log(scrollContainerLegth);
        RectTransform rc = container.GetComponent <RectTransform>();

        rc.sizeDelta = new Vector2(scrollContainerLegth, rc.rect.y);
        for (int i = 0; i < arraysData.ppList.Length; i++)
        {
            Instantiate(ppPrefab, container.transform, false).GetComponent <Pp_choser_buttons>().setId(i);
        }
    }
Exemplo n.º 5
0
    void Start()
    {
        if (GameObject.Find(MainMenu.ArraysDataName) == null)
        {
            button_leave_room();
            return;
        }

        StartCoroutine(LoadTxtData(URL));
        arraysData = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>();

        rewardPlays = 0;

        setStatus();
        initializeMyTeam();
    }
Exemplo n.º 6
0
    void Start()
    {
        if (GameObject.Find(MainMenu.ArraysDataName) == null)
        {
            SceneManager.LoadScene("Assets/Scenes/Main Menu.unity", LoadSceneMode.Single);
            return;
        }

        arraysData = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>();
        startedCoroutineBombKnife   = new Queue <Coroutine>();
        Application.targetFrameRate = 300;

        online = gameObject.GetComponent <GameScriptOnline>();
        GameObject data = GameObject.Find("Data");

        isOnline = data != null;
        if (isOnline)
        {
            EndGameShow.addPlays(-1);
            online_data = data.GetComponent <OnlineData>();
            strategy    = Online.WRITE;
            rank        = (PlayerPrefs.GetInt("rank", 4) + online_data.rank_him) / 2;
        }
        else
        {
            rank     = PlayerPrefs.GetInt("rank", 4);
            strategy = Online.OFFLINE;
            hideOnlineObjects();
        }
        isT = isOnline? online_data.getTeam() : Random.Range(0, 2) == 1;
        initializeMyTeam();
        gameMode       = 0;
        enemysNameList = new List <String>();
        kills          = 0;
        round          = (WIN_SCORE - round_per_half);
        ctScore        = round / 2;
        tScore         = round - ctScore;
        yourName       = PlayerPrefs.GetString("name", LanguageSystem.GET_NAME());
        maxLooks       = isT ? T_aimPoints.Length : CT_aimPoints.Length;
        getEnemySpawn().initEnemysFirstNameList(START_ENEMY_COUNT, isOnline);
        newTeam();
        resetLook();

        beforeNewRound();
    }
Exemplo n.º 7
0
    private void createArraysData()
    {
        if (GameObject.Find(ArraysDataName) != null)
        {
            return;
        }
        GameObject sound = new GameObject(ArraysDataName);

        sound.AddComponent <AudioSource>().playOnAwake = false;
        ArraysData arraysData = sound.AddComponent <ArraysData>();

        arraysData.menuSounds    = menuSounds;
        arraysData.ppList        = ppList;
        arraysData.awpImgs       = awpsSprite;
        arraysData.knifeImgs     = knifesSprite;
        arraysData.zeusImgs      = zeusSprite;
        arraysData.qualityColors = qualityColors;
        Instantiate(sound);
        DontDestroyOnLoad(sound);
    }
Exemplo n.º 8
0
 void init()
 {
     myInventroy = GameObject.Find("ScrollInventory").GetComponent <myInventroy>();
     arraysData  = GameObject.Find(MainMenu.ArraysDataName).GetComponent <ArraysData>();
 }