public void SetSiblingIndex(int value)
 {
     _siblingIndex = value;
     if (_module != null)
     {
         _module.SetSiblingIndex(_siblingIndex);
     }
 }
    private void OnGetAppModule(object content)
    {
        GameObject go = GameObject.Instantiate((GameObject)content);

        _module = go.AddComponent(_classType) as AppModule;
        _module.SetSiblingIndex(_siblingIndex);
        _module.Show(_showData);
    }