Exemplo n.º 1
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 public Kick(ActionsAI _actionsAI, BotFSM _stateMachine, Rigidbody2D _rb, AnimationsAI _animationsAI)
 {
     actionsAI    = _actionsAI;
     stateMachine = _stateMachine;
     rb           = _rb;
     animationsAI = _animationsAI;
 }
Exemplo n.º 2
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 public Stop(MovementAI _moveAI, BotFSM _stateMachine, AnimationsAI _animationsAI)
 {
     movementAI   = _moveAI;
     stateMachine = _stateMachine;
     animationsAI = _animationsAI;
 }
Exemplo n.º 3
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 void Awake()
 {
     movementAI   = GetComponent <MovementAI>();
     actionsAI    = GetComponent <ActionsAI>();
     animationsAI = GetComponent <AnimationsAI>();
 }