Exemplo n.º 1
0
 public override void StartEntity()
 {
     _stateManager.ChangeState(eAnimationStateName.Idle);
     if (_aiStateManager != null)
     {
         _aiStateManager.StartAi();
     }
     base.StartEntity();
 }
Exemplo n.º 2
0
 public void ChangeState(eAnimationStateName name)
 {
     if (CurrentStateName() == name)
     {
         return;
     }
     _stateManager.ChangeState(name);
 }