Exemplo n.º 1
0
    public void Generate()
    {
        CreateRenderer();
        gameObject.AddComponent <BoxCollider2D>();
        Rigidbody2D rg2D = gameObject.AddComponent <Rigidbody2D>();

        rg2D.freezeRotation = true;
        gameObject.name     = AnimalNameGenerator.GenerateName(composition);
        gameObject.layer    = 8;
    }
Exemplo n.º 2
0
    public void GenerateFlower()
    {
        CreateRenderer();
        gameObject.AddComponent <BoxCollider2D>();
        gameObject.GetComponent <BoxCollider2D>().isTrigger = true;
        Rigidbody2D rg2D = gameObject.AddComponent <Rigidbody2D>();

        rg2D.constraints = RigidbodyConstraints2D.FreezeAll;
        gameObject.name  = AnimalNameGenerator.GenerateName(composition);
        gameObject.layer = 9;
    }